Best Combination of the Virtual and the Physical Worlds

The Virtual World Is Powerful

  • Screens are ubiquitous, providing cool interactivity, dynamic storylines, beautiful graphics, and timely feedback. Children are innately, irresistibly attracted to all these features.
  • Screens captivate children's attention and take away time spent with parents, teachers, and peers.

The Physical World Is Limited

  • Traditional toys are under attack by screens.
  • However, there is still inherent value that we can emulate as they are touchable, three-dimensional and real.
Combines the Best of the Virtual World and the Physical World

What is Beyond Tablet?

A Screen-Free, General-Purpose, Multi-User, and Tactile Learning Device.

Technology Embedded in Beyond Tablet

Capacitive sensing and object recognition surface - more powerful than the touch screen of a smart tablet
  • Hundreds of independent touch points, as compared to 11 on smart tablets;
  • Sensitivity to touch occurs at each of the touch points independently, which does not happen on smart tablets;
  • Recognizes an unlimited number of objects and manipulatives such as cards, blocks and figurines; smart tablets are limited in this capacity;
  • Detects a finger touch upon a detected object, which offers an additional level of interactivity between a user and the manipulatives.
Additional Functionalities
  • WIFI connectivity, and automatic system updates and activity data uploads;
  • MIDI sequencing, and ability to turn capacitive touch data into expressive music;
  • Bluetooth for communicating with Beyond Tablet accessories;
  • Audio input and output

Device Safety

Ultra-Low Blue Light Level

  • Blue light exposure from electronics is increasingly a health concern. While not required by law, Beyond Tablet has been designed to emit blue light at a fraction of the exposure level deemed to be safe by European Union's IEC/TR 62778 standards.

Radio Frequency Radiation Safety

  • The transmitting power of the NFC antennas adopted in Beyond Tablet is only one tenth of the power of a typical home WIFI router.
  • The working frequency of the NFC is a fraction of frequency of a typical home WIFI router.
  • The effective range of the NFC antennas is approximately 10 cm, beyond which the radiation level drops to minimum.

A Truly Original Invention

More Than 60 Utility Patent Applications Filed

Many of them cover critical aspects of human machine interactions based on a tangible game platform and the object sensing and recognition surface embedded in Beyond Tablet (Foundation Inventions: Presence, ID & Proximity; Capacitive Coupling Pattern; Multimodal User Interface; Vertical Applications)

21 Patents Granted

Best Combination of the Virtual and the Physical Worlds

Combines the Best of the Virtual World and the Physical World

The Virtual World Is Powerful

  • Screens are ubiquitous, providing cool interactivity, dynamic storylines, beautiful graphics, and timely feedback. Children are innately, irresistibly attracted to all these features.
  • Screens captivate children's attention and take away time spent with parents, teachers, and peers.

The Physical World Is Limited

  • Traditional toys are under attack by screens.
  • However, there is still inherent value that we can emulate as they are touchable, three-dimensional and real.

What is Beyond Tablet?

A Screen-Free, General-Purpose, Multi-User, and Tactile Learning Device.

Technology Embedded in Beyond Tablet

Capacitive sensing and object recognition surface - more powerful than the touch screen of a smart tablet

  • Hundreds of independent touch points, as compared to 11 on smart tablets;
  • Sensitivity to touch occurs at each of the touch points independently, which does not happen on smart tablets;
  • Recognizes an unlimited number of objects and manipulatives such as cards, blocks and figurines; smart tablets are limited in this capacity;
  • Detects a finger touch upon a detected object, which offers an additional level of interactivity between a user and the manipulatives.

Additional Functionalities

  • WIFI connectivity, and automatic system updates and activity data uploads;
  • MIDI sequencing, and ability to turn capacitive touch data into expressive music;
  • Bluetooth for communicating with Beyond Tablet accessories;
  • LED lights that provide visual feedbacks;
  • Audio input and output;

Device Safety

Ultra-Low Blue Light Level

  • Blue light exposure from electronics is increasingly a health concern. While not required by law, Beyond Tablet has been designed to emit blue light at a fraction of the exposure level deemed to be safe by European Union's IEC/TR 62778 standards

Radio Frequency Radiation Safety

  • The transmitting power of the NFC antennas adopted in Beyond Tablet is only one tenth of the power of a typical home WIFI router.
  • The working frequency of the NFC is a fraction of frequency of a typical home WIFI router.
  • The effective range of the NFC antennas is approximately 10 cm, beyond which the radiation level drops to minimum

A Truly Original Invention

More Than 60 Utility Patent Applications Filed

Many of them cover critical aspects of human machine interactions based on a tangible game platform and the object sensing and recognition surface embedded in Beyond Tablet (Foundation Inventions: Presence, ID & Proximity; Capacitive Coupling Pattern; Multimodal User Interface; Vertical Applications)

21 Patents Granted